7/10/2023
- Added "Magic" mushroom spawns
- Setup server messaging
- Minor tweaks to spawnable attachments
- Added additional types of zombies to wilderness zombie spawns
7/9/2023
- Configured Mass Many Items item spawns
7/7/2023
- Added Cigarette and Vodka item spawns
7/5/2023
- Installed and setup ZenLeftovers mod
7/4/2023
- More customizations to loot spawns
- More customizations to attachments and zombie loot
- Fixed typo preventing CrudeMachete from spawning
- Added additional events (crashed UAZ, crashed medical vehicle), added more zombie spawns
7/1/2023
- Fixed a syntax error in cfgspawnabletypes
- Re configured and added new spawn loadouts
6/28/2023
- Customised cfgspawnabletypes file
6/27/2023
- Made priest zombies spawn with a hood.
- Added 1.20 and 1.21 items to types.xml file
6/24/2023
- Fixed errors in Mass Many Item's types.xml file
- Cleaned up a few various item spawn related errors
6/21/2023
- Customized loot spawns and amounts
- Added spawn loadout classes (Cop, Housewife, Firefighter etc...)
6/18/2023
- Reordered and configured types.xml file
- Added more zombie spawn locations, in populated areas and the wilderness
- Customized zombie difficulty (various strengths, speeds, etc... )
6/10/2023
- Installed server software
- Edited server config files
- Config.cfg
- Globals.xml
- cfggameplay.json
- Added spawn loadout script
- Added and configured mods